#include <synth.hpp>
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void | on (unsigned char key, unsigned char velocity) |
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void | off (unsigned char velocity) |
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unsigned char | get_key () const |
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void | render (uint32_t from, uint32_t to) |
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void | set_port_buffers (vector< void * > &ports) |
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template<typename T > |
T *& | p (uint32_t port) |
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float *& | p (uint32_t port) |
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vector< void * > * | m_ports |
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A base class for synth voices, to be used with the Synth template class. You don't have to make your voice classes inherit this one, but it makes some things easier.
- Examples:
- beep.cpp.
unsigned char get_key |
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const |
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inline |
Return the MIDI key that the voice is currently playing. lvtk::INVALID_KEY means that the voice is not active and could be used to play a new note.
- Examples:
- beep.cpp.
void off |
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unsigned char |
velocity | ) |
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inline |
Turn the voice off. This default implementation does nothing, you probably want to override it.
- Parameters
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velocity | The MIDI velocity for the Note Off event. |
- Examples:
- beep.cpp.
void on |
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unsigned char |
key, |
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unsigned char |
velocity |
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) |
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inline |
Turn the voice on. This default implementation does nothing, you probably want to override it.
If key
is lvtk::INVALID_KEY the voice should go silent as fast at possible (the synth may use this when it receives an All Sound Off event).
- Parameters
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key | The MIDI key for the note that the voice should play. |
velocity | The MIDI velocity for the Note On event. |
- Examples:
- beep.cpp.
float*& p |
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uint32_t |
port | ) |
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inlineprotected |
Same as Plugin::p() - returns the buffer for the given port.
void render |
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uint32_t |
from, |
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uint32_t |
to |
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) |
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inline |
Render audio for this voice to the output buffers, from sample from
to sample to
. The buffers may already contain audio from other voices, so use += instead of = when writing to it. This default implementation does nothing, you probably want to override it.
- Examples:
- beep.cpp.
The documentation for this class was generated from the following file: