Index of:

Icon  Name                                                                                                                                                                                   Last modified      Size  
[PARENTDIR] Parent Directory - [   ] 2D and 3D facial correspondences via photometric alignment.pdf 2025-04-19 06:54 3.0M [   ] 3D Constrained Local Model for Rigid and Non-Rigid Facial Tracking.pdf 2025-04-19 06:54 2.9M [   ] 3D Sound Design and Technology for the Sensory Environments Evaluations Project - Phase 1.pdf 2025-04-19 06:54 204K [   ] 3rd International Workshop on Affective Interaction in Natural Environments (AFFINE).pdf 2025-04-19 06:54 271K [   ] 2002 Defense Modeling and Simulation Office (DMSO) Laboratory for Human Behavior Model Interchange Standards.pdf 2025-04-19 06:54 26M [   ] A Basis Illumination Approach to BRDF Measurement.pdf 2025-04-19 06:54 3.3M [   ] A CLUSTER CENTROID METHOD FOR ROOM RESPONSE EQUALIZATION AT MULTIPLE LOCATIONS.pdf 2025-04-19 06:54 619K [   ] A CONTROLLED CLINICAL COMPARISON OF ATTENTION PERFORMANCE IN CHILDREN WITH ADHD IN A VIRTUAL REALITY CLASSROOM COMPARED TO STANDARD NEUROPSYCHOLOGICAL METHODS.pdf 2025-04-19 06:54 272K [   ] ACOUSTIC AND PARA-VERBAL INDICATORS OF PERSUASIVENESS IN SOCIAL MULTIMEDIA.pdf 2025-04-19 06:53 156K [   ] A Cell Phone Based Platform for Facial Performance Capture.pdf 2025-04-19 06:54 2.4M [   ] A Cognitive Odyssey - From the Power Law of Practice to a General Learning Mechanism and Beyond.pdf 2025-04-19 06:54 164K [   ] A Common Ground for Virtual Humans - Using an Ontology in a Natural Language Oriented Virtual Human Architecture.pdf 2025-04-19 06:54 218K [   ] A Commonsense Theory of Mind-Body Interaction.pdf 2025-04-19 06:54 698K [   ] A Comparative Analysis between Experts and Novices Interacting with a Virtual Patient with PTSD.pdf 2025-04-19 06:54 727K [   ] A Comparison of Alternative Parse Tree Paths for Labeling Semantic Roles.pdf 2025-04-19 06:54 624K [   ] A Comparison of Retrieval Models for Open Domain Story Generation.pdf 2025-04-19 06:54 473K [   ] A Computational Model of Culture-Specific Conversational Behavior.pdf 2025-04-19 06:54 208K [   ] A Computational Model of Dynamic Perceptual Attention for Virtual Humans.pdf 2025-04-19 06:54 1.2M [   ] A Computer Model of the Interpersonal Effect of Emotion Displayed in a Social Dilemma.pdf 2025-04-19 06:54 191K [   ] A Cultural Decision-Making Model for Negotiation Based on Inverse Reinforcement Learning.pdf 2025-04-19 06:54 267K [   ] A Cultural Decision-Making Model for Virtual Agents Playing Negotiation Games.pdf 2025-04-19 06:54 161K [   ] A Culturally-enhanced Environmental Framework for Virtual Environments.pdf 2025-04-19 06:54 1.3M [   ] A Data-Driven Case-Based Reasoning Approach to Interactive Storytelling.pdf 2025-04-19 06:54 142K [   ] A Decision-theoretic Approach to Adaptive Problem Solving.pdf 2025-04-19 06:54 498K [   ] A Demonstration of Dialogue Processing in SimSensei Kiosk.pdf 2025-04-19 06:54 907K [   ] A Demonstration of Incremental Speech Understanding and Confidence Estimation in Virtual Human Dialogue System.pdf 2025-04-19 06:54 350K [   ] A Design for a Smartphone-Based Head Mounted Display.pdf 2025-04-19 06:54 5.2M [   ] A Detailed Study of Word-Position Effects on Emotion Expression in Speech.pdf 2025-04-19 06:54 101K [   ] A Domain-independent Framework for Modeling Emotion.pdf 2025-04-19 06:54 560K [   ] A Dual Light Stage.pdf 2025-04-19 06:54 2.8M [   ] A Framework for Emotions and Dispositions in Man-Companion Interaction.pdf 2025-04-19 06:54 638K [   ] A Framework for Locally Retargeting and Rendering Facial Performance.pdf 2025-04-19 06:54 2.8M [   ] A Graphical Rethinking of the Cognitive Inner Loop.pdf 2025-04-19 06:54 188K [   ] A Historical Perspective on Authoring and ITS - Reviewing Some Lessons Learned.pdf 2025-04-19 06:54 27K [   ] A Host-Based Real-Time Multichannel Immersive Sound Playback and Processing System.pdf 2025-04-19 06:54 90K [   ] AI's 10 to Watch.pdf 2025-04-19 06:53 3.9M [   ] AI Grand Challenges for Education.pdf 2025-04-19 06:53 679K [   ] A Language for Modeling Cultural Norms, Biases and Stereotypes for Human Behavior Models.pdf 2025-04-19 06:54 633K [   ] A Lighting Reproduction Approach to Live-Action Compositing.pdf 2025-04-19 06:54 24M [   ] A Lightweight Intelligent Virtual Cinematography System for Machinima Production.pdf 2025-04-19 06:54 2.4M [   ] A Low-Complexity Dynamic Face-Voice Feature Fusion Approach to Multimodal Person Recognition.pdf 2025-04-19 06:54 199K [   ] A MULTIPLE INPUT SINGLE OUTPUT MODEL FOR RENDERING VIRTUAL SOUND SOURCES IN REAL TIME.pdf 2025-04-19 06:54 779K [   ] A Measurement-based Synthesis of Facial Microgeometry.pdf 2025-04-19 06:54 8.1M [   ] A Median Cut Algorithm for Light Probe Sampling.pdf 2025-04-19 06:54 3.4M [   ] A Mixed-Initiative Conversational Dialogue System for Healthcare.pdf 2025-04-19 06:54 1.9M [   ] A Model for Incremental Grounding in Spoken Dialogue Systems.pdf 2025-04-19 06:54 262K [   ] A Model of Compliance and Emotion for Potentially Adversarial Dialogue Agents.pdf 2025-04-19 06:54 40K [   ] A Multi-label Convolutional Neural Network Approach to Cross-Domain Action Unit Detection.pdf 2025-04-19 06:54 375K [   ] A Multimodal End-of-Turn Prediction Model - Learning from Parasocial Consensus Sampling.pdf 2025-04-19 06:54 417K [   ] A Multimodal Predictive Model of Successful Debaters or How I Learned to Sway Votes.pdf 2025-04-19 06:54 1.3M [   ] A Multisite, Randomized Clinical Trial of Virtual Reality and Prolonged Exposure Therapy for Active Duty Soldiers with PTSD.pdf 2025-04-19 06:54 239K [   ] AN AUTOMATIC PROSODY RECOGNIZER USING A COUPLED MULTI-STREAM ACOUSTIC MODEL AND A SYNTACTIC-PROSODIC LANGUAGE MODEL.pdf 2025-04-19 06:53 82K [   ] AN EXPLORATORY STUDY OF MANIFOLDS OF EMOTIONAL SPEECH.pdf 2025-04-19 06:53 101K [   ] A Near-Optimal (Minimax) Tree-Structured Partition for Mutual Information Estimation.pdf 2025-04-19 06:54 181K [   ] A New Generation of Intelligent Virtual Patients for Clinical Training-ABS.pdf 2025-04-19 06:54 926K [   ] A New Generation of Intelligent Virtual Patients for Clinical Training.pdf 2025-04-19 06:54 257K [   ] APPLICATION OF RELIABLE CHANGE INDICES TO COMPUTERIZED NEUROPSYCHOLOGICAL MEASURES OF CONCUSSION.pdf 2025-04-19 06:53 237K [   ] A Photometric Approach to Digitizing Cultural Artifacts.pdf 2025-04-19 06:54 1.5M [   ] A Planner-Independent Collaborative Planning Assistant.pdf 2025-04-19 06:54 283K [   ] A Platform for Building Mobile Virtual Humans.pdf 2025-04-19 06:54 24M [   ] A Practical and Configurable Lip Sync Method for Games.pdf 2025-04-19 06:54 4.3M [   ] A Probabilistic Multimodal Approach for Predicting Listener Backchannels.pdf 2025-04-19 06:54 492K [   ] A Real Time High Dynamic Range Light Probe.pdf 2025-04-19 06:54 49K [   ] A Reranking Approach for Recognition and Classification of Speech Input in Conversational Dialogue Systems.pdf 2025-04-19 06:54 151K [   ] A Robust Harmony Structure Modeling Scheme for Classical Music Opus Identification.pdf 2025-04-19 06:54 158K [   ] A STATISTICAL APPROACH FOR TEXT PROCESSING IN VIRTUAL HUMANS.pdf 2025-04-19 06:54 201K [   ] A Semi-Supervised Learning Appproach to Online Audio Background Detection.pdf 2025-04-19 06:54 3.6M [   ] A Shared Modular Architecture for Developing Virtual Humans.pdf 2025-04-19 06:54 207K [   ] A Simple Method for High Quality Artist-Driven Lip Syncing.pdf 2025-04-19 06:54 1.6M [   ] A Single-Shot Light Probe.pdf 2025-04-19 06:54 500K [   ] A Study in How NLU Performance Can Affect the Choice of Dialogue System Architecture.pdf 2025-04-19 06:54 344K [   ] A Study of Emotional Contagion with Virtual Characters.pdf 2025-04-19 06:54 720K [   ] A Tactical and Strategic AI Interface for Real-Time Strategy Games.pdf 2025-04-19 06:54 169K [   ] A Taxonomy for Deploying Redirection Techniques in Immersive Virtual Environments.pdf 2025-04-19 06:54 152K [   ] A Utility-Based Approach to Intention Recognition.pdf 2025-04-19 06:54 327K [   ] A VIRTUAL REALITY THERAPY APPLICATION FOR OEF OIF COMBAT-RELATED POST TRAUMATIC STRESS DISORDER.pdf 2025-04-19 06:54 328K [   ] A Virtual Adolescent Patient with PTSD for Training Psychiatrists.pdf 2025-04-19 06:54 149K [   ] A Virtual Human Agent for Assessing Bias in Novice Therapists.pdf 2025-04-19 06:54 79K [   ] A Virtual Human Agent for Training Novice Therapist Clinical Interviewing Skills.pdf 2025-04-19 06:54 183K [   ] A Virtual Human Dialogue Model for Non-team Interaction.pdf 2025-04-19 06:54 241K [   ] A Virtual Iraq System for the Treatment of Combat-Related Posttraumatic Stress Disorder.pdf 2025-04-19 06:54 15M [   ] A Virtual Reality Exposure Therapy Application for Iraq War Military Personnel with Post Traumatic Stress Disorder - From Training to Toy to Treatment.pdf 2025-04-19 06:54 304K [   ] A Virtual Reality Exposure Therapy Application for Iraq War Post Traumatic Stress Disorder.pdf 2025-04-19 06:54 239K [   ] A Virtual Reality Scenario for All Seasons - The Virtual Classroom (HCI).pdf 2025-04-19 06:54 456K [   ] A Virtual Reality Scenario for All Seasons - The Virtual Classroom.pdf 2025-04-19 06:54 302K [   ] A Virtual Tour Guide for Virtual Worlds.pdf 2025-04-19 06:54 164K [   ] AXLNET MOBILE - USING A MOBILE DEVICE FOR LEADERSHIP TRAINING.pdf 2025-04-19 06:53 703K [   ] Abduction of Mental States with a Formal Theory of Commonsense Psychology (Abstract only).pdf 2025-04-19 06:53 835K [   ] A blendshape model that incorporates physical interaction-2.pdf 2025-04-19 06:54 550K [   ] A blendshape model that incorporates physical interaction.pdf 2025-04-19 06:54 597K [   ] Achieving Eye Contact in a One-to-Many 3D Video Teleconferencing System.pdf 2025-04-19 06:53 9.6M [   ] A comparison of addressee detection methods for multiparty conversations.pdf 2025-04-19 06:54 137K [   ] A computational account of comparative implicatures for a spoken dialogue agent.pdf 2025-04-19 06:54 213K [   ] Acoustic Feature Analysis in Speech Emotion Primitives Estimation.pdf 2025-04-19 06:53 151K [   ] Acoustic and Visual Cues of Turn-Taking Dynamics in Dyadic Interactions.pdf 2025-04-19 06:53 250K [   ] Acquisition of Time-Varying Participating Media.pdf 2025-04-19 06:53 2.5M [   ] A cross-cultural study of playing simple economic games online with humans and virtual humans.pdf 2025-04-19 06:54 326K [   ] Acting the Part - The Role of Gesture on Avatar Identity.pdf 2025-04-19 06:53 194K [   ] Action Recognition by Hierarchical Sequence Summarization.pdf 2025-04-19 06:53 878K [   ] Ada and Grace - Direct Interaction with Museum Visitors.pdf 2025-04-19 06:53 134K [   ] Ada and Grace - Toward Realistic and Engaging Virtual Museum Guides.pdf 2025-04-19 06:45 433K [   ] Adaptive Karhunen-Loeve Transform for Enhanced Multichannel Audio Coding.pdf 2025-04-19 06:53 893K [   ] Adaptive Narrative - How Autonomous Agents, Hollywood, and Multiprocessing Operating Systems Can Live Happily Ever After.pdf 2025-04-19 06:53 103K [   ] Adaptive Problem-Solving for Large-Scale Scheduling Problems - A Case Study.pdf 2025-04-19 06:53 287K [   ] A data-driven approach to model culture-specific communication management styles for virtual agents.pdf 2025-04-19 06:54 200K [   ] Affect-Sensitive Virtual Standardized Patient Interface System.pdf 2025-04-19 06:53 1.0M [   ] Affective Computer-Generated Stimulus Exposure - Psychophysiological Support for Increased Elicitation of Negative Emotions in High and Low Fear Subjects.pdf 2025-04-19 06:53 128K [   ] Affective Engagement to Emotional Facial Expressions of Embodied Social Agents in a Decision-making Game.pdf 2025-04-19 06:53 1.1M [   ] Affective Learner-Centered Design Framework for Virtual Human Educational Technologies.pdf 2025-04-19 06:53 164K [   ] Affective language model adaptation via corpus selection.pdf 2025-04-19 06:53 181K [   ] Affective outcomes of virtual reality exposure therapy for anxiety and specific phobias - A meta-analysis.pdf 2025-04-19 06:53 170K [   ] Against GameTheory.pdf 2025-04-19 06:53 207K [   ] A generalized smoothness criterion for acoustic-to-articulatory inversion.pdf 2025-04-19 06:54 225K [   ] A generic framework for the inference of user states in human computer interaction.pdf 2025-04-19 06:54 1.3M [   ] Agent or Avatar Using Virtual Confederates in Conflict Management Research.pdf 2025-04-19 06:53 213K [   ] Agreeable People Like Agreeable Virtual Humans.pdf 2025-04-19 06:53 95K [   ] A high-resolution geometry capture system for facial performance.pdf 2025-04-19 06:54 1.7M [   ] All Together Now.pdf 2025-04-19 06:53 652K [   ] Alpha-Stable Modeling of Noise and Robust Time - Delay Estimation in the Presence of Impulsive Noise.pdf 2025-04-19 06:53 1.0M [   ] An Alternative Model for Sound Signals Encountered in Reverberant Environments; Robust Maximum Likelihood Localization and Parameter Estimation Based on a Sub-Gaussian Model.pdf 2025-04-19 06:53 3.6M [   ] An Analysis of Learning to Plan as a Search Problem.pdf 2025-04-19 06:53 250K [   ] An Analysis of Motion Blending Techniques.pdf 2025-04-19 06:53 8.2M [   ] An Analysis of PCA-based Vocal Entrainment.pdf 2025-04-19 06:53 239K [   ] An Approach to the Automated Evaluation of Pipeline Architectures in Natural Language Dialogue Systems.pdf 2025-04-19 06:53 157K [   ] An Architectural Approach to Statistical Relational AI.pdf 2025-04-19 06:53 107K [   ] An Audiovisual Political Speech Analysis Incorporating Eye-tracking and Perception Data.pdf 2025-04-19 06:53 2.2M [   ] An Automultiscopic Projector Array for Interactive Digital Humans.pdf 2025-04-19 06:53 353K [   ] An Autostereoscopic Projector Array Optimized for 3D Facial Display .pdf 2025-04-19 06:53 332K [   ] An Effective Conversation Tactic for Creating Value over Repeated Negotiations.pdf 2025-04-19 06:53 638K [   ] An Enhanced Steering Algorithm for Redirected Walking in Virtual Environments.pdf 2025-04-19 06:53 1.6M [   ] An Evaluation Understudy for Dialogue Coherence Models.pdf 2025-04-19 06:53 632K [   ] An Evaluation of Alternative Strategies for Implementing Dialogue Policies Using Statistical Classification and Rules.pdf 2025-04-19 06:53 145K [   ] An Example-Based Motion Synthesis Technique for Locomotion and Object Manipulation.pdf 2025-04-19 06:53 4.1M [   ] An Explainable Artificial Intelligence System for Small-unit Tactical Behavior.pdf 2025-04-19 06:53 816K [   ] An Information State-Based Dialogue Manager for Call for Fire Dialogues.pdf 2025-04-19 06:53 165K [   ] An Integrated Authoring Tool for Tactical Questioning Dialogue Systems.pdf 2025-04-19 06:53 576K [   ] An Intelligent Tutoring Framework for Simulation-based Training.pdf 2025-04-19 06:53 159K [   ] An Intelligent Virtual Human System for Providing Healthcare Information and Support.pdf 2025-04-19 06:53 123K [   ] An Interactive 360 Light Field Display.pdf 2025-04-19 06:53 1.9M [   ] An Interactive Virtual Audience Platform for Public Speaking Training.pdf 2025-04-19 06:53 1.2M [   ] Analysis of Emotional Effect on Speech-Body Gesture Interplay.pdf 2025-04-19 06:53 479K [   ] Analysis of discourse structure.pdf 2025-04-19 06:53 174K [   ] Analyzing Conservative and Liberal Blogs Related to the Construction of the Ground Zero Mosque.pdf 2025-04-19 06:53 246K [   ] Analyzing Political Rhetoric in Conservative and Liberal Weblogs Related to the Construction of the Ground Zero Mosque.pdf 2025-04-19 06:53 1.0M [   ] Analyzing the Impact of Stress - A Comparison Between a Factor Analytic and a Composite Measurement of Allostatic Load.pdf 2025-04-19 06:53 409K [   ] Analyzing the Nature of ECA Interactions in Children with Autism.pdf 2025-04-19 06:53 197K [   ] An analysis of the failure of electronic media and discovery-based learning.pdf 2025-04-19 06:53 290K [   ] Anaphoric Annotation in the ARRAU Corpus.pdf 2025-04-19 06:53 193K [   ] An innovative ADHD assessment system using virtual reality.pdf 2025-04-19 06:53 2.9M [   ] An overview of a USC Rehabilitation Engineering Research Center - The use of virtual reality for a range of motor impairments.pdf 2025-04-19 06:53 270K [   ] Antecedents of Attributions in an Educational Game for Social Learning.pdf 2025-04-19 06:53 348K [   ] Anthropomorphic Self-Models for Metareasoning Agents.pdf 2025-04-19 06:53 697K [   ] Anticipating Where to Look - Predicting the Movements of Mobile Agents in Complex Terrain.pdf 2025-04-19 06:53 382K [   ] Anticipatory planning for decision-theoretic grounding and task advancement in mixed-initiative dialogue systems.pdf 2025-04-19 06:53 2.4M [   ] Application Development and Clinical Results from a Virtual Iraq System for the Treatment of Iraq War PTSD.pdf 2025-04-19 06:53 483K [   ] Applying Perceptually Driven Cognitive Mapping To Virtual Urban Environments.pdf 2025-04-19 06:53 308K [   ] A realtime immersive application with realistic lighting - The Parthenon.pdf 2025-04-19 06:54 491K [   ] Are you friendly or just polite.pdf 2025-04-19 06:53 292K [   ] Are you thinking what Im thinking An Evaluation of Simplified Theory of Mind.pdf 2025-04-19 06:53 301K [   ] Army Excellence in Leadership (AXL) - A Multimedia Approach to Building Tacit Knowledge and Cultural Reasoning.pdf 2025-04-19 06:53 4.4M [   ] A semi-automated evaluation metric for dialogue model coherence.pdf 2025-04-19 06:54 1.0M [   ] A simple camera tracking virtual reality system for evaluation of wrist range of motion.pdf 2025-04-19 06:54 965K [   ] Asking Questions to Limited Domain Virtual Characters.pdf 2025-04-19 06:53 1.0M [   ] Assessing health-related quality of life in NeuroAIDS - some psychometric properties of the Neurological Quality of Life Questionnaire (NeuroQOL).pdf 2025-04-19 06:53 881K [   ] Assessing the validity of a computational model of emotional coping.pdf 2025-04-19 06:53 754K [   ] Assessing the validity of appraisal-based models of emotion.pdf 2025-04-19 06:53 514K [   ] Assessment instrument validation for critical clinical competencies - pediatricneonatal intubation and cholinergic crisis management.pdf 2025-04-19 06:53 316K [   ] Assessment of Psychophysiological Differences of West Point Cadets and Civilian Controls Immersed within a Virtual Environment.pdf 2025-04-19 06:53 112K [   ] Assessment of Spatial Neglect with a Virtual Wheelchair Navigation Task.pdf 2025-04-19 06:53 4.3M [   ] Assessment of neuroAIDS in Africa.pdf 2025-04-19 06:53 2.5M [   ] A step toward irrationality - using emotion to change belief.pdf 2025-04-19 06:53 746K [   ] A style controller for generating virtual human behaviors.pdf 2025-04-19 06:53 292K [   ] Asynchronous Rendering.pdf 2025-04-19 06:53 519K [   ] A system for high-resolution face scanning based on polarized spherical illumination.pdf 2025-04-19 06:53 4.0M [   ] At the Virtual Frontier - Introducing Gunslinger a Multi - Character Mixed-Reality Story-Driven Experience.pdf 2025-04-19 06:53 204K [   ] Audio-Visual Emotion Recognition using Gaussian Mixture Models for Face and Voice.pdf 2025-04-19 06:53 432K [   ] Audio Scene Understanding using Topic Models.pdf 2025-04-19 06:53 117K [   ] Audiovisual behavior descriptors for depression assessment.pdf 2025-04-19 06:53 250K [   ] Augmented Reality Applications and User Interfaces Using Head-Coupled Near-Axis Personal Projectors with Novel Retroreflective Props and Surfaces.pdf 2025-04-19 06:53 811K [   ] Augmented Reality using Personal Projection and Retroflection.pdf 2025-04-19 06:53 1.4M [   ] Augmented reality using personal projection and retroreflection.pdf 2025-04-19 06:53 537K [   ] Augmenting Conversational Characters with Generated Question-Answer Pairs.pdf 2025-04-19 06:53 480K [   ] Automated Commonsense Reasoning About Human Memory.pdf 2025-04-19 06:53 179K [   ] Automated Session-Quality Assessment for Human Tutoring Based on Expert Ratings of Tutoring Success.pdf 2025-04-19 06:53 285K [   ] Automated Story Capture From Conversational Speech.pdf 2025-04-19 06:53 743K [   ] Automated Story Capture From Internet Weblogs.pdf 2025-04-19 06:53 185K [   ] Automated Story Direction and Intelligent Tutoring - Towards a Unifying Architecture.pdf 2025-04-19 06:53 198K [   ] Automatic Assessment and Analysis of Public Speaking Anxiety - A Virtual Audience Case Study.pdf 2025-04-19 06:53 112K [   ] Automatic Behavior Descriptors for Psychological Disorder Analysis.pdf 2025-04-19 06:53 253K [   ] Automatic Detection of Unnatural Word-Level Segments in Unit-Selection Speech Synthesis.pdf 2025-04-19 06:53 152K [   ] Automatic Identification of Salient Acoustic Instances.pdf 2025-04-19 06:53 169K [   ] Automatic Nonverbal Behavior Indicators of Depression and PTSD - Exploring Gender Differences.pdf 2025-04-19 06:53 479K [   ] Automatic Nonverbal Behavior Indicators of Depression and PTSD - The Effect of Gender.pdf 2025-04-19 06:53 720K [   ] Automatic Parallelism for Dataflow Graphs.pdf 2025-04-19 06:53 791K [   ] Automatic acquisition and animation of virtual avatars.pdf 2025-04-19 06:53 1.9M [   ] Automatic annotation of context and speech acts for dialogue corpora.pdf 2025-04-19 06:53 450K [   ] Automatic multimodal descriptors of rhythmic body movement.pdf 2025-04-19 06:53 437K [   ] Automatic speech recognition using articulatory features from subject-independent acoustic-to-articulatory inversion.pdf 2025-04-19 06:53 111K [   ] Automating After Action Review - Attributing Blame or Credit in Team Training.pdf 2025-04-19 06:53 700K [   ] Automating the Transfer of a Generic Set of Behaviors onto a Virtual Character.pdf 2025-04-19 06:53 2.5M [   ] BFOIT-A decade of broadening participation.pdf 2025-04-19 06:53 2.4M [   ] BML Sequencer.pdf 2025-04-19 06:53 309K [   ] Backpropagation and Regression - Comparative Utility for Neuropsychologists.pdf 2025-04-19 06:53 101K [   ] Balancing Physiology, Anatomy & Immersion How Much Biological Fidelity is Necessary in a Medical Simulation.pdf 2025-04-19 06:53 1.0M [   ] Barista - A Framework for Concurrent Speech Processing by USC-SAIL.pdf 2025-04-19 06:53 532K [   ] Bark Frequency Transform Using an Arbitrary Order Allpass Filter.pdf 2025-04-19 06:53 439K [   ] Bayesian Model of the Social Effects of Emotion in Decision-making in Multiagent Systems.pdf 2025-04-19 06:53 156K [   ] Believable Agents and Intelligent Scenario Direction for Social and Cultural Leadership Training.pdf 2025-04-19 06:53 318K [   ] Believable Virtual Characters in Human-Computer Dialogs.pdf 2025-04-19 06:53 1.1M [   ] Benefits of accumulating versus diminishing cues in recall.pdf 2025-04-19 06:53 376K [   ] Better quality of life with neuropsychological improvement on HAART.pdf 2025-04-19 06:53 210K [   ] Better than the real thing - Eliciting fear with moving and static computer-generated stimuli.pdf 2025-04-19 06:53 403K [   ] Beyond Believability - Quantifying the Differences between Real and Virtual Humans.pdf 2025-04-19 06:53 337K [   ] Beyond Rational.pdf 2025-04-19 06:53 176K [   ] BiLAT - A Game-Based Environment for Practicing Negotiation in a Cultural Context.pdf 2025-04-19 06:53 1.0M [   ] Body Buddies - Social Signaling through Puppeteering.pdf 2025-04-19 06:53 425K [   ] Body Persona Action Emerging Non-anthropomorphic Communication and Interaction in Virtual Worlds.pdf 2025-04-19 06:53 1.0M [   ] Branching Storylines in Virtual Reality Environments for Leadership Development.pdf 2025-04-19 06:53 1.3M [   ] Bridging Dichotomies in Cognitive Architectures for Virtual Humans.pdf 2025-04-19 06:53 445K [   ] Building Effective Question Answering Characters.pdf 2025-04-19 06:53 184K [   ] Building Explainable Artificial Intelligence Systems.pdf 2025-04-19 06:53 558K [   ] Building Interactive Virtual Humans for Training Environments.pdf 2025-04-19 06:52 956K [   ] Building Robust Planning and Execution Systems for Virtual Worlds.pdf 2025-04-19 06:52 374K [   ] Building a Character Animation System.pdf 2025-04-19 06:52 3.2M [   ] Building a Life-Size Automultiscopic Display Using Consumer Hardware.pdf 2025-04-19 06:52 4.4M [   ] CHILDES-yoo no koobun kaiseki puroguramu GRASP.pdf 2025-04-19 06:52 1.4M [   ] CHOOSING CANDIDATE LOCATIONS FOR SOURCE LOCALIZATION.pdf 2025-04-19 06:52 162K [   ] COHERENCE OF OFF-TOPIC RESPONSES FOR A VIRTUAL CHARACTER.pdf 2025-04-19 06:52 1.6M [   ] COMRADE - 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